![]() ![]() Option 1: Ask participants to place the fee in the collection bowl on their table before standing behind their chair. You may choose to start with two coins and reduce to one coin once you have eliminated half your participants.Ĭharge a fee to participate (based on the value and number of prizes). The third option is called a tie and is signified by participants placing one hand on their head and one hand on their backside. This provides a third option that participants can select and results in more people being eliminated each round. If you have a particularly larger audience, or you are limited for time, introduce another coin. It gives the MC a break and it’s nice to hear a different voice on the microphone – Just make sure they are comfortable in front of a crowd. It is nice to get someone other than the MC to run this game. Only 1 volunteer is required to run this game and toss the coin. ![]() Have the prizes up the front of the venue with the announcer of this game, so they can use them to gain excitement for the game. This is an easy game to organise as there is no specific set up required. Balloons for each table if using the ‘Life’ option (see below).Have 2 to 4 smaller prizes for the runner up winners (Examples: Mugs, drink bottles, box of chocolates or bottles of wine).Have 1 significant prize for the 1 st place winner.This is where a good MC can create excitement as they whittle them down to the ultimate winner. Top Tip: When the number of remaining participants matches the number of prizes for that game, ask them to come up the front of the venue. Participants who made the correct choice advance to the next round.Ĭontinue the rounds until there is one person left standing and they will be crowned the winner. Participants who made the wrong selection are eliminated from the game and asked to take their seat. Those choosing tails place both hands on their backsides. Heads is represented by placing both hands on their head. The game begins with participants standing up behind their chairs.Įach round starts with the game MC asking participants to make their selection. Keep flipping the coin until there is only one person standing, and they are crowned the winner. A flip of the coin will determine their fate in the game. Participants test their luck by choosing heads or tails. "Of course, there's still always a risk you'll go bust, but it's statistically more likely to pay off.This is a fundraising game of elimination that is fun for the whole audience. ![]() If you had $50 to spend, you'd bet $25 first up. "However, if the odds are not 50-50, which may occur if you are repeatedly making more exotic side bets such as two heads in a row, then a smart strategy might be to bet half your money each time you bet. "Mathematically, if you're betting on a 50-50 outcome such as a heads or tails, the best bet is to not bet at all. "You might expect to eventually break even this way, but there's a high chance you'll go bust first. "There is what's called the Martingale strategy, where you double your bet with every loss-so if you play $5 first up and don't win, you double your bet to $10, and so on," Associate Professor Roberts said. Unsurprisingly, a question that comes up frequently when two-up is involved is how to avoid going bankrupt. "People might think after a run of heads they've overdue for a pair of tails, but that's not how it works." But statistically, with coin flips, each flip is independent of the last one," he said. It's not unlike a basketballer who starts hitting three-pointers and is said to have hot hands. "Some people get a feeling they are on a run. As a mathematician, you start to wonder if this changes the odds, or how would you design the game if you flipped five coins at a go or 100 and so forth."Ī lot of players go into a game of two-up with a clear strategy, but according to Associate Professor Roberts people can often be little too eager to see patterns in the data. This is the reason why three coins are sometimes used-it removes the redundant throws. "So, if you're at the pub waiting for someone to toss four heads in a row, you might be waiting all afternoon. With two-up you're looking at more like 340 flips for it to occur, if you take into account the flips that fall on 'Odds.' "For example, if you're looking at the average number of flips for four 'heads' in a row to appear, it takes around 30 flips for that to happen with just one coin. "What makes two-up interesting is you're usually not just flipping one coin, you're flipping two or three. "People have been studying the mathematics of probability theory for hundreds of years," he said. The traditional Australian game involves a "spinner" throwing coins in the air, while players bet on whether the coins will land on heads or tails.Īssociate Professor Dale Roberts says something as simple as flipping a coin can have a "surprising amount" of mathematical depth to it. ![]()
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